

You can also read a fascinating interview with Galahad at Codetapper about the game’s miraculous return. You can download the game directly from System 3’s website and get a WHDLoad Installer from popular Amiga website Codetapper. A big well done to System 3 and Galahad for making it all happen. So finally, after nearly 20 years of patiently waiting, Amiga owners are finally rewarded with the game that System 3 was planning as its farewell to the 16-bit computer. That solution has enabled fans of the game to finally download the 19-year old game and play it via emulator or on a WHDLoad Installer. Many were convinced that Putty Squad had never been finished and that it would never see the light of day, but then an Amiga member called Galahad got in touch with System 3 and Mark Cale and offered a solution. There was a large backlash from the Amiga community, and System 3 used this commotion to reach out and see if something could be done to rectify the situation. The download license allows you to play and distribute Putty Squad, as long as it remains free and unaltered. Several issues back System 3’s Mark Cale revealed it would be returning in the form of a special edition, but fans became angry when he later admitted that it wouldn’t be happening. Putty Squad is available for download now, for free, for the Amiga.
#Putty squad amiga whload install#
In addition a WHDLoad install was also released, allowing installation to hard drive. adf files which can be used in emulators such as WinUAE along with instructions for copying them to real floppies. It looked like being one of the best last games of the Amiga, but System 3 never released it and Amiga fans have been awaiting its return ever since. That is, until Christmas Eve 2013, when System 3 announced it as a Christmas Gift to the Amiga Community. In a Christmas miracle, the likes we may never see again, Putty Squad has finally returned to the Amiga.Īs far back as issue 60 we revealed in Retro Gamer that the game was in a completed, unreleased state and somewhere in the ownership of developer John Twiddy, but the game itself never appeared.
